Wearables
Each wearable platform has its own authentication model, rate limits, data freshness, and sync failure modes. We plan those details before the sprint starts.
We build mobile apps for consumer fitness, sport, wellness, habit, and nutrition companies. From workout tracking and coaching to wearable integrations and subscription monetisation, we help teams ship products users trust and return to every week.
/ PRODUCT TYPES
From workout tracking and coaching apps to sport performance tools, habit products, nutrition apps, and wearable-connected experiences, we build around repeat use, clear progress, and sustainable monetisation.
Workout tracking, training plans, AI form analysis, personalised coaching, progress history, and subscription monetisation.
Explore mobile appsSport-specific training apps, team performance platforms, coach tools, match tracking, and analytics for athletes.
Habit trackers, mindfulness, journaling, mood tracking, sleep, breathwork, and daily rituals designed around retention.
Explore product growthGoal-setting, accountability, self-improvement, and productivity-adjacent wellness where behavioural science meets product design.
Apple Watch, HealthKit, Health Connect, Garmin, Whoop, Oura, Fitbit, Polar, Hammerhead, and custom Bluetooth devices.
Plan integrationsConsumer macro tracking, AI food recognition, meal planning, sports nutrition, coaching workflows, and progress feedback.
Services
/ Technology & Tools
Native usually wins when the product needs deep HealthKit, watchOS, Wear OS, background activity, sensors, or platform-specific UX. Flutter is often the right choice for faster iteration, shared design systems, and focused MVP budgets. We make that call with you after looking at the actual device, retention, and subscription requirements.
Each wearable platform has its own authentication model, rate limits, data freshness, and sync failure modes. We plan those details before the sprint starts.
Useful AI includes form analysis, coaching conversations, workout generation, food recognition, and habit insights. We avoid medical claims and measure output quality.
RevenueCat, StoreKit2, Play Billing, trials, restores, refunds, and paywall placement are treated as product decisions, not launch-week chores.
/ PROCESS
A product delivery approach for consumer apps that need strong retention, stable wearable integrations, subscription monetisation, and enough analytics to keep improving after launch.
Step 1
We clarify your users, training context, wearable integrations, subscription model, analytics needs, and MVP constraints.
Step 2
Your proposal includes a named CTO, fixed scope, and explicit sequencing for retention design and wearable work.
Step 3
Two-week sprints cover mobile features, backend, analytics, wearable sync, subscriptions, QA, and demo-ready increments.
Step 4
We verify store compliance, subscriptions, restore flows, real-device wearable behaviour, and post-launch product analytics.
/ RELATED ARTICLES
Explore selected articles on mobile app strategy, AI-enabled fitness features, product growth, and delivery decisions for teams building consumer wellness products.
You have funding, a clear product vision, and you know your target user. You probably also have a Figma file from your designer. Now, you need a development partner who can create more than just a simple fitness app.
The wellness app market isn’t just growing, it’s maturing. Users are moving beyond novelty downloads and looking for apps that fit into their daily routines. Three trends are shaping the landscape right now
A focused MVP typically starts around GBP 45,000 to GBP 80,000 for a 6-8 week Product Sprint. Full Build and Launch projects are usually GBP 80,000 to GBP 200,000 depending on wearable integrations, AI features, subscription complexity, and backend scope.
We can work with Apple HealthKit, Google Fit and Android Health Connect, Garmin Connect IQ, Whoop, Oura, Fitbit, Polar, Hammerhead, and custom Bluetooth LE devices. The right plan depends on the data you need, device access, rate limits, and background sync requirements.
Yes. For sport and fitness products where the wearable is the primary user surface during activity, native watchOS or Wear OS development is usually worth the investment.
Retention is handled as product design and architecture from week one: onboarding, notification cadence, habit loops, content rhythm, analytics, paywall placement, and post-launch iteration.
Yes. We build AI features such as workout generation, coaching conversations, food recognition, form analysis, and pattern detection. We use evaluation harnesses and avoid medical claims or unsafe health advice.
Yes. We can implement RevenueCat, StoreKit2, Google Play Billing, subscription restore, trials, refunds, family sharing considerations, and App Store or Play Store policy requirements.
A Product Sprint MVP is usually 6-8 weeks. A full Build and Launch project is usually 3-6 months, including wearable integration testing and App Store or Play Store submission cycles.
KeyToTech has headquarters in London and an engineering delivery centre in Lviv. The full team works UK and EU business hours with practical overlap for US East Coast clients.
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